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Post #41
Dejablue


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post Sep 20 2013, 04:15 PM
Does anybody else agree with me that the Detention execution is the worst ever?

Sitting with your back to a giant block of death , just waiting waiting waiting for you to slide under it and get crushed. Getting insta killed by a thousand ton block probably isn't painful. It's the waiting.

But what I never saw were restraints on the chair...could just get up and run away. I've seen some lulzy fanart depicting that.

Spoilers : In the trial, if you expose Kirigiri's lie, monobear will execute her instead. Resulting in the game's bad ending.

This post has been edited by Dejablue: Sep 20 2013, 04:16 PM


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Post #42
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post Sep 28 2013, 07:55 PM
Just saw the last episode. It got kind of silly at the end of the last trial, but it was still a pretty great show, even if it was kinda short--

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I am all kinds of okay with this

This post has been edited by Newandimprovednobody: Sep 28 2013, 07:56 PM


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Post #43
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post Sep 29 2013, 03:24 AM
QUOTE (Newandimprovednobody @ Sep 29 2013, 05:55 AM) *
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I am more than okay with this.


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I have had a vision. It has been revealed to me by the secret chiefs of the world that I am sexier than Buddha and harder than Jesus. I cannot die.
Joan (requesting my drawings): I'LL PAY YOU
IN ORAL SEEEX
Paragon: I will literally pay you in oral sex if you go on a call and sing that entire song [Little Girls by Oingo Boingo] for us and record it
Scream: Welp guess its my turn to owe Max a IOU blowjob
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Post #44
Protto


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post Sep 29 2013, 06:03 AM
Caught the finale, as well. Final thoughts:

I suppose I should start off by saying that I've never really been a fan of these Battle Royale-esque types of anime (ironically enough, I've never actually read/seen BR in any of its installments, even though I want to). They're a lot like a scripted reality show, where a group of people (the bigger the more drawn out it can be better) are herded together and told to just deal with each other for the twisted amusement of everyone else watching them. The story usually goes on to waffle about between extended scenes of characters pointlessly killing each other to extended scenes of protagonists witnessing other characters pointlessly killing each other, reducing the bloated cast to a small group of "nice" main characters banding together and talking at each other about solidarity and overcoming adversity while they face off against one or two sociopaths who enjoy murdering others in the most grotesque ways known to man. There isn't much thought to such a loose narrative where the main plot points have less to do with shocking twists and discovery and more to do with seeing a series of people slaughtered in episodic fashion. And to be quite honest, Danganronpa really doesn't do much to alter my opinion of these shows.

The first half is comprised of a tired routine of someone dying in one episode, followed by a trial in the next. The show thins out the cast in an attempt to reach the main mystery of the killing game in such a coldly methodical, cynical fashion that it's literally mind-numbing. The breakneck speed at which characters died, evidence was found (and I use that word loosely, holy shit), and trials were set up was so disorienting that I had to pause the player I was watching with at times just to situate myself in whatever new setting DR found itself in. Every death/investigation/trial cycle was like some kind of 8-bit video game level, where the narrative isn't one cohesive, fluid experience, but more similar to a game stage where all of the players' main characters' actions revolve around getting to the flag pole at the end, except the "flag pole" is witnessing a fifteen second clip of a teenager being brutally executed.

Speaking of which, while the main gripe most people reading about this anime will probably run into will have to do with the godawful pacing, it definitely goes beyond that. The anime has such a video game-y quality to it that I can only assume that most of the motifs I saw were aped directly from the source material. Sprites, character-introductions-with-bios-attached, "Clue Found" heads-up displays, MIDI sound effects, and the like are common sights and sounds to be found here. It got to the point where I felt like I was reliving the time I watched the Scott Pilgrim movie. Hey, guys, if you're adapting a video game into a TV show, how about actually ADAPTING those elements into a SHOW, for chrissakes. All of that, along with the pacing that rushed through every detail in an obvious attempt to get to the "big reveals" of the game as quickly as possible, make DR ultimately come off more as a thirteen-episode fanservice pageant than an actual story.

This is probably one of the biggest reasons why the show's tone is so muddled, as well. It doesn't know what the hell it wants to be; does it want to be a super dramatic crime/conspiracy mystery? Does it want to be an over-the-top, hyper-exaggerated gore-fest? Does it want to be light-hearted and goofy? Does it want to be a dark comedy? I don't know, and I'm pretty sure DR doesn't know either. Nor does it care; it's an anime designed to pander to fans of the video game. So what if you have a twenty-minute episode wherein Monobear demonstrates what kind of punishment will be administered to peeping toms by showing a chibi interpretation of said peeping tom being shredded by a Gatling gun, followed by a silly scene where a group of characters have sweat-drops and comment on each other's idiosyncrasies, punctuated by an utterly ridiculous execution scene of someone being turned into butter, and capped off with the horrified and traumatized faces of the other students as they watch the aforementioned execution set to dramatic music without weaving any of these scenes together in a way that makes sense? Fans of the video game won't mind! These are things they've seen in the game before, and now they're in an ANIME! Isn't that neat?! It's pretty neat, I tell ya what!

Adding to that, the characters themselves feel like a wasted opportunity. They're neither insanely stereotyped to the point of laughter as their character designs would imply, nor are any of them given enough screen time to be allowed a satisfying measure of development. Every single one of these characters are just... bland, middle-of-the road archetypes. Take the fat otaku kid. Yeah, he's into 2D-dating. Okay. Well, thanks for letting me know that you're aware that otakus exist, DR. He's not hyperbolized enough to be a parody, but there isn't much else to him for the audience to consider him a person, either. Sometimes, one of them will tell us about their back story, but nothing about it really reflects in their personality. It's just, "Oh, did you know I had something tragic happen to me? Well, it's true. Sit down and get comfy, 'cause this'll take a few minutes..."

And one of the biggest things that gets me? Remember when I said that most Battle Royale-esque shows don't have a lot of mystery or intrigue to them just by their very nature? Well, this show actually managed to have a premise that could have made for some pretty awesome mind-fuck moments. But it didn't, really. For a show so focused on detective work, probably the least interesting aspects of the show are the mysteries. There are times when the "twists" are so obvious that it's almost insulting, and there are others where the puzzles, despite showing a bunch of evidence, are completely impossible to decipher because of how little time is spent on the clues and how unrelated they all seem to be to each other (which is absolutely infuriating when the two protagonists [because they're the only ones smart enough to figure anything out, you see] are miraculously able to piece everything together). Even if you didn't see what was coming, it's almost impossible to be surprised. Really, no matter how self-evident or ambiguous any of them are, virtually all of the mysteries in DR are tied together by the fact that their answers will be met with complete and utter apathy by the viewer.

In the end, the only genuinely entertaining things about Danganronpa: The Animation are the half-dozen seconds-long execution scenes. And to be honest, those aren't worth spending forty minutes of build-up watching. Just go on Youtube to watch them if you're really curious.

So I guess you could say I don't think this anime is any good at all. It's a shame; I really liked the premise, and now I'm kind of interested to read the Something Awul LP just to see if the story is done any better. But the show? The show is just a really disappointing mess.

Also, can I just say that I thought it was funny that, even though the mastermind promised to set everyone free if they were able to figure out all the mysteries surrounding their situation, in the end, (S)HE was the one who ended up explaining everything in the last episode without any real prompting at all? Stupid.

This post has been edited by Protto: Sep 29 2013, 06:10 AM


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Post #45
Max-Vader


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post Sep 29 2013, 06:27 AM
Jesus Christ that's a bunch of words.

QUOTE
The anime has such a video game-y quality to it that I can only assume that most of the motifs I saw were aped directly from the source material.

Indeed they were.

Anyway, I have no idea if it was because of time constraints or whatever, but as it has been pointed out repeatedly, this show rushes through everything. In fact, this is basically the source of all it's major problems. The mysteries are ruined because it quickly glosses over a few bullet points and then tells you the solution outright without saying how one would arrive at it, everything seems monotonous because the story is brute-forced into a murder episode - trial episode - murder episode - trial episode-pattern and there is more or less zero character development because after breezing through all the bullet points of the game, I guess they ran out of time.



Great openings, though.

Anyway, here's hoping they do a better job with the second game. In the meantime, go read the LP, it's much better.


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I have had a vision. It has been revealed to me by the secret chiefs of the world that I am sexier than Buddha and harder than Jesus. I cannot die.
Joan (requesting my drawings): I'LL PAY YOU
IN ORAL SEEEX
Paragon: I will literally pay you in oral sex if you go on a call and sing that entire song [Little Girls by Oingo Boingo] for us and record it
Scream: Welp guess its my turn to owe Max a IOU blowjob
Paragon: I think Max is rapidly becoming the new pimp of PA
Shane: Max for realest nigga of 2013
TigerEyes: No means yes and yes means anal.
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Post #46
Protto


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post Sep 29 2013, 06:40 AM
QUOTE (Max-Vader @ Sep 29 2013, 07:27 AM) *
Great openings, though.

Agreed! Oh "Never Say Never," how quickly you stole my heart...


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Post #47
Dejablue


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post Sep 29 2013, 07:16 AM
Yeah. By the third trial I think, In the game you get some pretty intense back and forth. Celestia was a stubborn bitch who kept the innocent act on High almost throughout the entire trial. In the anime she breaks nearly instantly. Probably because Kirigiri and Naegi are dispensing evidence and conclusions so fast you think they've read the script.

And its obviously because the anime couldn't waste its time to let the characters roll through their emotional stages in a much more natural way. In the game of course, you're the one looking for evidence. You'd think they would have C.S.I'd it. With characters slowly and methodically sifting a room for evidence. But the way they decided to handle evidence finding was really really awful. The evidence was never found, more like it was given.

I'm pretty sure boatloads of actual character conversation was cut, so there goes your character development. And I had no hope from the beginning that they would integrate the gift/free time events into the narrative.

Felt cheated by how fast they zoomed through Kirigiri's dad being stuffed into a gift box, oh and don't even get me started on the fabulous gray goblin of guilt. This anime couldn't even be bothered to animate those. And the Climax Returns are , THE BEST, parts!

So yeah...I was actually quite disappointed myself. Not in Dangan Ronpa, the game is awesome. And I was super hyped for this anime up until I saw the number of episodes it had to work with. Aaaand I was right. Too many corners cut. I believe the reason I liked watching it is because I was always comparing it to the game.

Oh well, there is always game #2. The mysteries in the sequel appear to be a lot better, so I will look forward to it. Tentatively.

Also despite the fact I liked the music in this game. I was puzzled by the way they used it in the anime. They probably aped straight from the game with certain scenes and such. But to me, every revelation/uplifting scene didn't need 'New World Order' playing in the background. Sometimes the music choice actually felt like a mood breaker than a mood maker.

This post has been edited by Dejablue: Sep 29 2013, 08:03 AM


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Post #48
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post Sep 29 2013, 03:29 PM
I finally caught up and saw the ending. I was going to make a huge post about it, but I don't know where to start so here's the gist of it.

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This post has been edited by Dr. O: Sep 29 2013, 04:15 PM


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Post #49
Max-Vader


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post Sep 29 2013, 04:12 PM
Guys, I found out where the budget went.

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I have had a vision. It has been revealed to me by the secret chiefs of the world that I am sexier than Buddha and harder than Jesus. I cannot die.
Joan (requesting my drawings): I'LL PAY YOU
IN ORAL SEEEX
Paragon: I will literally pay you in oral sex if you go on a call and sing that entire song [Little Girls by Oingo Boingo] for us and record it
Scream: Welp guess its my turn to owe Max a IOU blowjob
Paragon: I think Max is rapidly becoming the new pimp of PA
Shane: Max for realest nigga of 2013
TigerEyes: No means yes and yes means anal.
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Post #50
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post Dec 5 2013, 05:39 PM


English trailer for the game. I have to say, I'm not a fan of Monobear's voice.
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Post #51
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post Dec 5 2013, 08:45 PM
Going to sure be disappointing to hear the official English voice while being aware of the abridged voice...


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Post #52
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post Feb 14 2014, 01:38 AM
So Danganronpa Trigger Happy Havoc was released a few days ago and I'm liking how it's been getting positive reviews. Unfortunately I don't own a Vita so I can't play it for myself but I have seen some LP videos of the English version. Some voices like Kirigiri's and Genocider's seemed tolerable to me but Monokuma's voice isn't, I mean the voice actor doesn't have to read the lines as if they were talking to a bunch of little kids. Despite this, I'm still on the fence on whether I should get a Vita just for Danganronpa... till I saw this...

Super Danganronpa 2 confirmed!


Fuck yeah! Gotta start saving up.

This post has been edited by Meta Knight: Feb 14 2014, 01:44 AM


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Post #53
Protto


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post Feb 14 2014, 03:25 AM
Gotta wonder if they announced it so soon because of Kyle Hebert accidentally leaking info about his role as Souda.

QUOTE (Meta Knight @ Feb 14 2014, 01:38 AM) *
Some voices like Kirigiri's and Genocider's seemed tolerable to me but Monokuma's voice isn't, I mean the voice actor doesn't have to read the lines as if they were talking to a bunch of little kids.

Pretty sure that was the point. Monokuma holds a very condescending attitude towards the students, so his talking down to them fits pretty well. And since we're on the subject of voices, I think I hate Bryce Papenbrook... I feel kinda bad saying that, but that guy overacts like nobody's business. It's really hard not to hate the main character when every line is delivered like it came from the mouth of that one shallow social chameleon drama club member that everyone's had to deal with in high school. Also, Sakura's VA is Satan.

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Post #54
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post Feb 14 2014, 11:33 AM
I still say the Abridged voices are superior.


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Post #55
Dejablue


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post Feb 20 2014, 04:42 AM
Someone on Youtube is actually taking the SA translation from the second game and subbing the game up on youtube. Pretty neat if you don't have an SA account. Or you just want to see the game played out naturally.



This post has been edited by Dejablue: Feb 20 2014, 04:46 AM


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Post #56
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post Feb 25 2014, 07:30 AM
Let us 'ere know when it's done, please.


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Post #57
Dejablue


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post Mar 2 2014, 08:16 PM


I don't know the true origin of this video. The description claims that it is fan made. But I think it looks way too good, that's just me. Also the video is unlisted which makes no sense for a fan made...anything.

But anyway, as described in that DR Fan book, this is Ishimaru's execution if he had been a murderer.

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Post #58
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post Mar 3 2014, 10:14 AM
I've always thought that execution from the fan book was pretty soft compared to all the other torturous executions. Anyways, that video could have been fan-made, but the bushy-eyebrowed Monokuma seems like a touch by the creators.


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Post #59
Dejablue


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post Mar 3 2014, 02:51 PM
True getting shot is probably the nicest way to die in this game. Though still, waiting for the bullet probably sucks.

Saiyaka's execution sounds like it was pretty cruel because Monobear gave the impression she could escape it.


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Post #60
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post Dec 2 2015, 12:17 AM


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